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BRUTAL HERETIC RPG (ZDL Edition) v5.0
#31
Greetings Gameflorist and hope you are good, thanks for the detailed reply.

So basically fixed the errors with the voxels, setup a new VR melee parameter, it also bugged out the firetorch so now you can select it again. So the darken areas, select the firetorch and illuminate the area. You can now kick and throw a flechette with all equipped weapons, also XP is now allocated to all weapons.

Went a step further so select the Brutal Crossbow and activate The Tome of Power, hope you enjoy.

The VR Collection is updated and ready to download, thanks again and hope to speak soon.
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#32
(09-15-2022, 06:14 PM)ZDL_800 Wrote: Greetings Gameflorist and hope you are good, thanks for the detailed reply.

So basically fixed the errors with the voxels, setup a new VR melee parameter, it also bugged out the firetorch so now you can select it again. So the darken areas, select the firetorch and illuminate the area. You can now kick and throw a flechette with all equipped weapons, also XP is now allocated to all weapons.

Went a step further so select the Brutal Crossbow and activate The Tome of Power, hope you enjoy.

The VR Collection is updated and ready to download, thanks again and hope to speak soon.

very cool! many many thanks!

there's only one minor issue remaining regarding the weapons: when swapping through the weapons, you can select both the voxel melee-staff as well as the normal sprite-staff.
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#33
Thanks for the reply.

Strange, just tested it again and cannot replicate any weapon sprites, make sure the mod order is correct and start a new game to test.

Thanks for visiting NZDOOM.
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#34
Love Brutal Heretic and Hexen.  Can't play Heretic without it now.  Thank you so much...  I saw several Youtube videos playing modded Heretic but titled something like "Heretic HD" (for example: Heretic HD (rain, parallax, voxels, upscale, resound)
I was especially interested in the PBR stuff available now and wanted to see if I could get Brutal Heretic 5.0 to work properly with all the HD goodness...  After a lot of trial/error I got it to work and believe everything functions (several load orders seemed to work but broke mechanics in BH or the other mods).  This exact order is the ONLY one that seems to work:

In order:from Heretic HD PBR 1.2 note: do NOT use HERETIC_REMADE.wad.  It appears to work but *breaks* BrutalHeretic

1. heretic_hd_pbr.pk3
2. HERETIC_Relight_Maps.WAD
then:
3. BrutalHereticRPG_5.0.pk3
4. Dwars's Heretic HQ SFX Pack - All Sound Effects Remastered!  (I chose the ogg version as GZDoom supports it)
5. The AMAZING Heretic Music Remaster by the legendary Xeotroid
6. The latest Heretic Neural Texture Pack.  (I believe this is newer than the one included with BH5.0??? but unsure if some textures are missing)
7. Universal Rain and Snow  - (didn't really care about it but it is in many videos showcasing "HD" - you have to enable it via in-game menu)
8. Reikall's Heretic Voxels - IMO they look great

The only problem I have is when I use Reikall's Heretic Voxels.   For some reason when it is combined with BH5 there are 2 pickups (e.g. Elven Wand ammo) that "bob" in and out of the floor and the GL effect is where the voxel model should be.   This doesn't happen when using the voxel mod alone or BH without the voxel mod.  I've tried every load order and even hacking the DECORATE files to no avail.  Any ideas??  I'd really like this to work.

Can't seem to embed the screenshot so here's a link:
bobbing/clipping ammo

Again, thanks for your excellent work.
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#35
Greetings Akidd and hope you are good.

Sent you over a DM regarding all these other mods etc.

Thanks for visiting NZDOOM.
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