09-25-2025, 08:35 AM
Greetings and hope you are good.
Seems that the engines HUD coordinates start from the corners of the display, thats how I have all HUD elements in perfect aspect ratio now and fully scalable, the issue is right now on v7.5 the HUD is fixed and not scalable, which results in a stretched HUD at 21:9 or 32:9.
I dont own a 21:9 or 32:9 display I can only emulate the resolution so maybe it does work but my display wont reposition the HUD correctly to 16:9 on 32:9 displays?
Have you tested any other ID1 mods that have 16:9 full scalable HUD on 32:9 aspect ratio? Maybe theres a way to allocate the HUD from the center top/lower part of the display to assign the HUD elements?
Thanks for visiting NZDOOM.
Seems that the engines HUD coordinates start from the corners of the display, thats how I have all HUD elements in perfect aspect ratio now and fully scalable, the issue is right now on v7.5 the HUD is fixed and not scalable, which results in a stretched HUD at 21:9 or 32:9.
I dont own a 21:9 or 32:9 display I can only emulate the resolution so maybe it does work but my display wont reposition the HUD correctly to 16:9 on 32:9 displays?
Have you tested any other ID1 mods that have 16:9 full scalable HUD on 32:9 aspect ratio? Maybe theres a way to allocate the HUD from the center top/lower part of the display to assign the HUD elements?
Thanks for visiting NZDOOM.

