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BRUTAL HEXEN RPG (ZDL Edition) v8.0
#63
(07-21-2021, 07:18 PM)ZDL_800 Wrote: Hello and thanks for the replies.

So the Main Menu, its the new versions of gzdoom, they force Menu Scaling in the options, I told the devs to remove the parameter but no joy so edit the options 'Menu Scaling'. I provided the option.ini did you use the included ini in Brutal Hexen? If not then its required as the shaders wont load correctly and fixes the menu.

If you not going to use the included options.ini then make sure to enable all OpenGL Hardware light options, select Dark Sector Mode.

Indeed the forward momentum is standard but also don't forget to use the shield to block. All 3 characters have a shield on weapon slot 1 including the Mage. I don't want to write any spoilers in the guide so regarding the weapon functions, they might be in some sort of riddle to solve, not too reveling but enough to understand once you have the weapon.

Serpent Staff regenerates your life, that's why its expensive on mana. It converts mana to life regeneration. I dont want to write any spoilers so DM me for the alternate fire mode if you have any questions.

I was in the middle of writing up a guide but I set a deadline of 21.7.21 so hopefully I can get the guide written up.

Indeed apart from M = Stat Menu, ENTER uses the inventory item, to select an item use [ ]. You start with two books in your inventory, Tome of Mana and the Book of Crafting. Use [ or ] to select and ENTER to use the selected book.

Hope this helps and I will DM everyone who requests the MegaWAD.

Thanks for visiting NZDOOM.

PS Also have working combos for the Fighter on command inputs.
Fire + Fire + Punch + Block goes straight to double shield bash!
Make sure to time it correctly.

Thanks a lot for the explanations!

I'm not 100% sure we're on the same page regarding the serpent staff. What I meant was that it costs 0 Mana to shoot with it. Doenst matter if its the normal attack or the alt attack. It only costs mana when enemies are super close. Is that working as intended?

Another thing I noticed was that one of the Mages starter weapons, the "Sardonyx staff" is a pretty tough pick. Its fine vs Ettins and such but the flying monster are (almost?) fire immune so its nearly impossible to kill them with that fire staff - well, at least until you find the ice spell. Imho that makes that weapon a very bad choice (unless you play multiplayer maybe).
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Messages In This Thread
BRUTAL HEXEN RPG (ZDL Edition) v8.0 - by ZDL_800 - 02-22-2021, 07:35 PM
RE: BRUTAL HEXEN RPG (ZDL Edition) v7.0 - by Watermel0wned - 07-21-2021, 10:08 PM
RE: BRUTAL HEXEN RPG (ZDL Edition) v7.2 - by sdaa - 08-12-2021, 03:21 PM
RE: BRUTAL HEXEN RPG (ZDL Edition) v7.2 - by Aea - 09-01-2021, 05:21 AM
RE: BRUTAL HEXEN RPG (ZDL Edition) v7.2 - by GF2 - 10-19-2021, 09:05 PM
Looks amazing - by Lumberzach69 - 03-26-2022, 01:05 AM
RE: BRUTAL HEXEN RPG (ZDL Edition) v7.5 - by lilo - 09-02-2022, 04:29 PM
RE: BRUTAL HEXEN RPG (ZDL Edition) v7.5 - by steo - 09-25-2022, 05:31 PM
RE: BRUTAL HEXEN RPG (ZDL Edition) v7.5 - by Jxde - 04-29-2023, 01:03 AM
RE: BRUTAL HEXEN RPG (ZDL Edition) v7.5 - by BAM - 11-01-2023, 02:07 PM
RE: BRUTAL HEXEN RPG (ZDL Edition) v7.5 - by Saji - 03-04-2025, 08:21 PM
RE: BRUTAL HEXEN RPG (ZDL Edition) v7.5 - by lilo - 07-13-2025, 08:48 PM
RE: BRUTAL HEXEN RPG (ZDL Edition) v7.5 - by j4X - 07-27-2025, 06:32 AM

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